Stars! Acronyms, Abbreviations, and Terms

TermCategoryDefinition
n/n/n/n/n/nTechnologyTech Levels for (in order): Energy, Weapons, Propulsion, Construction, Electrical, and BioTechnology
x/y/zRaceFactory or mine settings. 10 facilities produce x, each facility costs y resources, 10000 colonists can operate z facilities
x ranges from 5 to 15 for factories, 5 to 25 for mines
y ranges from 5 to 25 for factories, 2 to 15 for mines
z ranges from 5 to 25 for factories or mines
1/xRace1 Resource produced per x colonists (colonist efficiency, x ranging from 700 to 2500)
1WWRaceOne-World Wonder - 3 Ultra Narrow Habs (typically 1 in 171)
ABBSGame SetupAccelerated BBS Play
AD8Part/EngineAlpha Drive 8
AIRaceArtificial Intelligence - A Computer Player
AMPPart/WeaponAnti-Matter Pulverizer
AMTPart/WeaponAnti Matter Torpedo (MT Item)
ARRace/PRTAlternate Reality
ArmPart/WeaponArmageddon Missile
ARMRace/LRTAdvanced Remote Mining
BMineralBoranium
BBShip/HullBattleship
BCPart/ElectricalBattle Computer
BCShip/HullBattle Cruiser (WM Only)
BConMineralBoranium Concentration
BETRace/LRTBleeding Edge Technology
Bi-ImmuneRaceImmune to 2 Environmental variables
BioTechnologyBioTechnology
BNPart/ElectricalBattle Nexus
BNBPart/ShieldBear Neutrino Barrier
BoraMineralBoranium
BSCPart/ElectricalBattle Super Computer
CARace/PRTClaims Adjuster
CAShip/HullCruiser
capPart/WeaponCapital - referring to high damage/low accuracy missiles
capShipCapital - referring to a ship with a 2000+ rating
CERace/LRTCheap Engines
ChaffShipUltra cheap beam ships used to draw missile/torpedo fire away from expensive ships of the line. This is done by making use of the fact that each missile can kill at most one ship; extra firepower of the torpedo/missile is wasted. A typical chaff design is a Scout hull with a QJ5 and an X-ray laser.
CoHShipChange of Heart (Initial CA Remote Terraforming ship)
compPart/ElectricalComputer
ConMineralConcentration
ConTechnologyConstruction
DDShip/HullDestroyer
defPlanetDefenses
Di-ImmuneRaceImmune to 2 Environmental variables
DLLPart/EngineDaddy Long Legs
DNShip/HullDreadnought (WM Only)
DockStarbase/HullSpace Dock (ISB Only)
DoomPart/WeaponDoomsday Missile
dpShipDamage Points (Armor Value)
DSStarbase/HullDeath Star (AR Only)
ElectShipElectrical Slot
ElectTechnologyElectrical
EnerTechnologyEnergy
EPPart/EngineEnigma Pulsar (MT Only)
factorylessRaceA race design strategy in which factories are set to their worst possible settings (5/25/5) with the intent of never building any. The points gained are used to improve the race in other areas. Since this kind of race is depending entirely on population for resources, it can do tech research without impacting resource growth and it has extremely low dependance on G concentrations.
factsPlanet or RaceFactories
FFShip/HullFrigate
FMPart/EngineFuel Mizer (IFE Only)
FortStarbase/HullOrbital Fort
fpShipFire Power - The Amount of Damage That Can be Caused
GMineralGermanium
G BoxRaceThe "Factories cost 1 less Germaninum" box in the race wizard.
gatsPart/WeaponGatling Weapons (e.g. Mini Gun, Gatling Gun, Gatling Neutrino Weapon, Big Mutha Cannon)
GConMineralGermanium Concentration
GermMineralGermanium
GorillasPart/ShieldGorilla Shields
GRRace/LRTGeneralized Research
GravPlanet or RaceGravity (Environmental Factor)
GSPart/EngineGalaxy Scoop (IFE Only)
HabRaceHabitability (any one of the 3 environmental variables)
HERace/PRTHyper-Expansion
HGRaceHyper-Growth - Maximizes resource GROWTH
HPRaceHyper-Producer - Maximizes maxxed out resources
HWGame PlayHome World (Starting Planet)
IMineralIronium
IConMineralIronium Concentration
IFERace/LRTImproved Fuel Efficiency
IronMineralIronium
ISRace/PRTInner Strength
IS-10Part/EngineInterspace-10 (NRSE Only)
ISBRace/LRTImproved Starbases
ITRace/PRTInter-stellar Traveler
JetPart/MechanicalManeuvering Jet or Overthruster
JOATRace/PRTJack of All Trades
JugPart/WeaponJuggernaut Missile
LFShip/HullLarge Freighter
LH6Part/EngineLong Hump 6
LRTRaceLesser Racial Trait
LSPart/ShieldLangston Shell (MT Item)
LSPRace/LRTLow Starting Population
MARace/LRTMineral Alchemy
MCMPart/WeaponMulti-Contained Munition (MT Item)
MCPPart/MechanicalMulti Cargo Pod (MT Item)
MechShipMechanical Slot
MFShip/HullMedium Freighter
MFPPart/ElectricalMulti Function Pod (MT Item)
minMineralMineral
MJPart/MechanicalManeuvering Jet
MMGame PlayMicro-Management
MMLShip/HullMini Mine Layer (SD Only)
MPSPart/ArmorMega Poly Shell (MT Item)
MTGame PlayMystery Trader
NASRace/LRTNo Advanced Scanners
NRSERace/LRTNo Ram Scoop Engines
NubShip/HullNubian
OAPart/MiningOrbital Adjuster (CA Only)
OBRMRace/LRTOnly Basic Remote Mining
OCMPart/MechanicalOrbital Construction Module (AR Only)
OFStarbase/HullOrbital Fort
OTPart/MechanicalOverthruster
PBEMGame PlayPlay-By-E-Mail
PGRRacePopulation Growth Rate
popPlanetPopulation
PPRace/PRTPacket Physics
PPSGame SetupPublic Player Scores
PropTechnologyPropulsion
PRTRacePrimary Racial Trait
QJ5Part/EngineQuick Jump 5
QSRaceQuick Start - A Race that gains relative strength early
RadPlanet or RaceRadiation (Environmental Factor)
RBPart/ScannerRobber Baron (SS Only)
resPlanetResources
RHRSPart/EngineRadiating Hydro-Ram Scoop
RSRace/LRTRegenerating Shields
RWRaceRace Wizard
SBStarbase/HullStarbase (any of the 5 hulls)
SDPart/EngineSettler's Delight (HE Only)
SDRace/PRTSpace Demolition
SDStarbase/HullSpace Dock (ISB Only)
SFShip/HullSuper Freighter (IS Only)
SGFSPart/EngineSub-Galactic Fuel Scoop
SMLShip/HullSuper Miner Layer (SD Only)
SNGameSupernova - The next (3.0) version of Stars!
SSRace/PRTSuper Stealth
TDPart/ElectricalTachyon Detector (IS Only)
TechTechnologyTechnology (one of 6 categories)
TempPlanet or RaceTemperature (Environmental Factor)
TGPart/EngineTrans-Galactic (referring to various engines)
TGDPart/EngineTrans-Galactic Drive
TGFSPart/EngineTrans-Galactic Fuel Scoop
TGMSPart/EngineTrans-Galactic Mizer Scoop
TGSSPart/EngineTrans-Galactic Super Scoop
torpPart/WeaponTorpedo
Tri-ImmuneRaceImmune to all 3 Environmental variables
TS-10Part/EngineTransStar-10
TTRace/LRTTotal Terraforming
URRace/LRTUltimate Recycling
USStarbase/HullUltra Station (ISB Only)
WeapTechnologyWeapons
WMRace/PRTWar Monger
WPGame PlayWaypoint
WP0Game PlayWaypoint 0 (Fleet's current location)
WP1Game PlayWaypoint 1 - Generally: Something done at a fleet's destination.
Specifically: A fleet's first waypoint from its current location.
YakPart/WeaponYakimora Light Phaser

General Usenet Acronyms

Usenet Acronyms