Welcome to the official Territories Home Page
Version 0.5.1 is now available for download!!
Version 0.5.1 of Territories is now available. This release will give you an idea of what Territories can do. Click here to go to the Territories Download page and get the latest version.
Territories is a Free Windows 95 mapping program for Stars! It imports the text data dumped by the Stars! program and based on that information, displays a map for you.
Some of the features of Territories will include:
These screen shots are from release 0.2.0 and do not include the new features. However, click here for a preview of a bitmap saved by Territories 0.5.0.
Plain Map | Here is a plain map without any player files added. Not much use now. Notice the Map Control Center. This is where most of all of the functions that you would be doing are located in convenient place. |
Map with Players added | Main Screen with player information loaded |
Player Color Selection | In this shot you will see the color selector. This will allow you to change the colors on the map of the different players. You can also have all allies using the same colors if you want!! |
Player Color Changed | Here you will see the Player color has changed from green to red. |
Zoomed in View | A zoomed in view of the map using the zoom controls. Notice you see the zoom factor in the Map Control Center. |
12/04/98 | Fixed some minor things and changed the way the stars look in the map. |
09/05/98 | Version 0.5.0 available with the following additions: Territories will now accurately display maps based on population of planets. If a planet has less population than an overlapping territory, then the territory with the most population gets put on top. You can now save the maps as bitmaps. You can now be selective of what planet names will be displayed, i.e., Planets with Starbases, Populated Planets, or All Planets. Various bug fixes, which include the AutoRedraw bug. I have gotten it to work. Although the code is a little slower (less than 5% difference) it now works very well. |
08/24/98 | Made alot of changes to Territories since my last update. It appears
that the AutoRedraw capabilities behave differently on different systems. So the bug
did not get fixed like I thought from my last update. I have since made a
workaround. On fast systems (300Mhz+) the AutoRedraw does not work right, some of
the map does not get updated correctly. On slower systems, (<266Mhz) it appears
to work great. So I have the option now in the Map Control Center to turn it on or
off. Let me know if this works out for you. I have added the Player color selector, the Map Control Center, and other things. You can get the latest version at the Download Page. |
08/22/98 | Found a bug that made territories overwrite the planet names. They
were supposed to show through the colored portions. It worked on my laptop but not
on my main PC. I have fixed it hopefully as it is working on my main PC. I
uploaded the fix to this site. You can uninstall the previous version that was
installed. As always, let me know if there are any other bugs lurking around. |
08/20/98 | Pre-Alpha Release of Territories is available. Go to the Download Page to get it. Fixed the file filtering stuff that got rid of all the extra stuff that can be in the dump files. Also, some other bug fixes. Right now Territories will display maps and allow you to zoom and move around the map. However, alot of the features advertised are not available yet. This pre-alpha will give Stars! players a chance to play around with it. |
08/13/98 | Changed the graphics routines to make square territories instead of
circles. It just looks better. It also will help out when I start checking for
territory overlaps. I updated the screen shots to show the square territory look.
Currently working on the territory overlap routines. This will check to see
what territory is more powerful that the other that it is overlapping. Who ever is
more powerful, i.e. more population, starbase, etc., will overwrite the other. Territory sizes are determined by the following formula: (log(population) * 15)^2. If their is a starbase, it is (log(population) * 15 * 1.7)^2. These are initial formulas, they may change. If you have suggestions, let me know. |
08/11/98 | Almost complete on the graphic routines to display the maps. |